All Star Tower Defense X Wiki
Track All Star Tower Defense X codes, units, tier lists, traits, banners, items, and game modes for Roblox players who want faster progression and stronger teams.

All Star Tower Defense X Homepage Tools
Navigate every homepage module from codes to official links.
All Star Tower Defense X Codes
Active redemption codes, reward bundles, and claim steps
All Star Tower Defense X Tier List
Meta tiers by role, placement type, and progression value
All Star Tower Defense X Units
Unit categories by rarity, release group, and team role
All Star Tower Defense X Beginner Guide
Starter roadmap for summoning, clearing story, and upgrades
All Star Tower Defense X Summon Banner
Banner X/Y refresh timing, rates, costs, and pity planning
All Star Tower Defense X Traits
Trait chances, pity breakpoints, and keep-or-reroll priorities
All Star Tower Defense X Gems Guide
Codes, Story, Infinite, and Portal routes for Gem farming
All Star Tower Defense X Story Mode
Story area order, Arc rewards, bosses, and prep strategy
All Star Tower Defense X Infinite Mode
Wave milestones, 1P-4P HP scaling, and Gem checkpoints
All Star Tower Defense X Trials Guide
Trial levels, Strategist rewards, Trial Coins, and boss notes
All Star Tower Defense X Portals Guide
Portal lives, tier upgrades, modifiers, and Unbound route
All Star Tower Defense X Elements
Counter chart, damage multipliers, and element unit examples
All Star Tower Defense X Hidden Potential
Tree lock rules, Skill Orb costs, and reset item decisions
All Star Tower Defense X Items
Item categories, main uses, and where each resource is obtained
All Star Tower Defense X Updates
New units, release mechanics, Trials snapshot, and official play entry
All Star Tower Defense X Official Links
Official Roblox page, Discord server, and ASTDX wiki hub
All Star Tower Defense X Codes
Redeem active codes for Gems, Trait Burners, Bounded Cubes, Stat Dice, and extra progression resources before you summon or reroll.
Code: LIMITEDTIMECODEX
Reward bundle: 2,500 Gems, 85 Trait Burners, and 20 Bounded Cubes. Best for high-value summons and trait rerolls.
Code: THANKYOUFORPLAYINGLOVE
Reward bundle: 2,500 Gems, 85 Trait Burners, and 20 Bounded Cubes. Best for summon and reroll preparation.
Code: UPDATE9
Reward bundle: 2,500 Gems, 85 Trait Burners, and 20 Bounded Cubes. Best for update-week progression.
Code: SPRINGOWEENRELEASED
Reward bundle: 2,500 Gems, 85 Trait Burners, and 20 Bounded Cubes. Best for event-cycle resource stock.
Code: NEWUPDATESTUFF
Reward bundle: 1,500 Gems, 50 Trait Burners, and 20 Bounded Cubes. Best for extra summon sessions.
Code: SORRY4BREAK
Reward bundle: 2,000 Gems, 150 Trait Burners, and 50 Bounded Cubes. Best for aggressive trait rerolling.
Code: UPDATE7ORISIT8
Reward bundle: 2,000 Gems, 100 Trait Burners, and 40 Bounded Cubes. Best for roster rebuilding.
Code: THANKYOUFOR570KLIKES
Reward bundle: 3,000 Gems, 40 Trait Burners, 20 Stat Dice, 3 Bounded Cubes, and 1 Roka Fruit. Requirement: level 8+.
Quick Tips
- Open the game, tap the bird icon, paste the code, and press Redeem.
- Redeem all active codes before pulling on banners so pity and resources line up.
- If a code fails, check spelling and level requirements, then retry in a new lobby.
- Use large bundles first when you plan to summon and reroll in the same session.
All Star Tower Defense X Tier List
These tier rankings are grouped by placement role and mode utility so you can invest in units that hold value across Story, Infinite, and Trials.
All Star Tier
Highest overall value picks: Kosuke (Eternal), Zaruto (Beast Cloak II), Crow, Flaming Tiger, Enraged-Swordman, and Frost Moon.
Meta Overall Tier
Strong universal units for multi-mode progression: Maniac, Blood Queen, Tomi, Meduka, Paper Beauty, Shirtless Devil, and Etri.
Early Game Tier
Fast-start units that stabilize early clears: Shirtless Devil, Zaruto (Beast Cloak II), Crow, Frost Moon, and Maniac.
Support Tier
Core support and economy value: Bellma (Money Corp), Ramen Grill-Master, Toad Sage, Paper Beauty, and Star Boy.
All Star Tower Defense X Units
Use this unit database summary to filter by rarity, release group, and upgrade priority before building your core team.
New Primal Units
Latest primal additions include Zaruto (Beast Cloak II) for high-tier damage scaling.
New Unbound Units
Recent unbound additions include Crow for elite progression rosters.
New 5 Star Units
Recent 5 Star additions include Bellma (Money Corp), Kosuke (Eternal), Paper Beauty, and Snake Assistant.
Primal Units
Core primal lineup currently includes Flaming Tiger and Zaruto (Beast Cloak II).
Unbound Units
Unbound pool includes Crow, Etri, Michishibo, Supreme Leader, Spider Boss, and Magma Marine.
Exclusive and Team-Up Units
Exclusive picks include Frost Moon, Flower Trainer, and Patternine, with multiple Team-Up combinations for synergy builds.
All Star Tower Defense X Beginner Guide
Follow this beginner flow to start with free resources, build a summon-ready roster, and progress through Story and farming modes efficiently.
Step 1: Enter the Official Roblox Experience
Starter StepStart inside the game and learn placement, upgrades, and wave pacing before spending premium resources.
Step 2: Redeem Codes Before Summoning
Resource SetupClaim active codes first so your first banner cycle has enough Gems, Trait Burners, and Stat Dice.
Step 3: Summon and Build Core Slots
Roster BuildUse banner refresh windows and pity progress to secure dependable 5 Star and support options early.
Step 4: Push Story Mode and Farm
Progression LoopUse Story clears for stable rewards, then expand into Infinite, Trials, and Portal farming routes.
Management Tips
- Track banner refresh timing before committing Gems.
- Mix damage, support, and economy units instead of stacking one role.
- Use traits and hidden potential on your highest-value core units first.
- Keep one farming team and one push team for different mode goals.
All Star Tower Defense X Traits
Traits can change a unit role by improving damage, range, speed, economy, durability, placement count, and special effects.
Core Damage Traits
Carry PriorityZenkai, Dexterity, Sharpshooter, and Tempest improve carry output and are strong keeps when your DPS units already have stable placement and uptime.
Utility and Economy Traits
Support ValueMidas, Companion, Tank, and Perception improve farming consistency, placement flexibility, or frontline stability for long maps.
Rare Trait Pity
High-End RerollsBloodlust (500 pity), Corrupted (450 pity), Genesis (650 pity), and All Star (1000 pity) are build-defining outcomes worth planned reroll budgets.
Reroll Order
Upgrade RouteReroll your main carry first, then shield-break or support units, and avoid burning Trait Burners on temporary roster slots.
All Star Tower Defense X Gems Guide
Gems are the core summon currency in the game. Start with one-time rewards, then move into repeatable Story, Infinite, and Portal farming loops.
Code Redemption Route
Codes like THANKYOUFOR570KLIKES, DELAYYY5, and SORRY4BREAK give fast Gems plus Trait Burners, Stat Dice, and Bounded Cubes.
Story Casual and Hard Clears
Casual first clears give 60 Gems per Arc and Hard first clears give 70, while both routes unlock stronger maps and better farm options.
Infinite Wave Milestones
Infinite Gem rewards scale by wave checkpoints, from around 14-15 at wave 10 up to about 99 by wave 50 for stable repeat income.
Classic and Void Bag Value
Classic Infinite improves Gem efficiency for strong base teams, and Void Bags add Trait Burners, Stat Dice, Bounded Cubes, and Summon Tickets.
Portal and Pity Planning
Portals cost 250 Gems and can return 235 Gems per clear plus special drops, so combine portal runs with 10x summon pity planning.
All Star Tower Defense X Story Mode
Story Mode is the core progression route in the game. Each area has 6 Arcs with 15 waves, boss pressure, and first-clear rewards.
Story System Overview
Each Story area has 6 Arcs with 15 waves each, and Arc clears unlock the next area plus Endless access for that region.
Innovation to Voldstandig
Innovation Island (Blue, weak to Green) and City of Voldstandig (Purple, weak to Orange) establish early progression and elemental planning.
Future City and Hidden Storm
Future City (Orange, weak to Red) and Hidden Storm Village (Green, weak to Purple) add harder boss mechanics and tighter team checks.
Giant Island and City of York
Giant Island (Red, weak to Blue) and City of York (Green, weak to Purple) demand burst damage for complex boss behavior and final-wave pressure.
Story Reward Planning
Casual and Hard clears provide Gems, Gold, food, map drops, and mount or VFX rewards, so route clears by both progression and farm value.
All Star Tower Defense X Infinite Mode Wave Rewards and HP Scaling
Track Infinite Mode milestones, enemy HP spikes, multiplayer scaling, and Gem reward checkpoints to decide when to reset.
Infinite Mode sends endless enemy waves until base HP is depleted. Regular mode keeps Traits, Hidden Potential, and stats active, while Classic disables those bonuses for a slight Gem-gain increase. Enemy HP scales by player count at +0.9x HP per extra player, so 2P to 4P runs become much heavier than solo clears.
Starting wave and baseline HP check.
First listed Gem reward checkpoint.
Early farming checkpoint with low HP pressure.
Enemy HP starts climbing much faster here.
High-effort checkpoint where team scaling is very visible.
Major HP wall before post-45 slowdown.
Scaling slows down after the Wave 45 spike.
Highest listed Gem checkpoint in the chart.
Deep-wave benchmark for high-end teams.
All Star Tower Defense X Trials Rewards, Strategist Mode, Coins, and Clear Notes
Review Trials by level requirement, reward pool, element, coin drops, and boss mechanics across Regular and Strategist.
Trials unlock at level gates and reward Gold, Gems, trial-specific coins, materials, and unit drops. Regular clears usually have 5% unit chances, while Strategist usually has 25% unit chances and better coin drops, but removes unit Hidden Potential, Traits, and Stats.
All Star Tower Defense X Portals Guide from Tier 1 to Unbound
Follow the Portal route: buy a portal, clear tiers, manage lives, and push for Unbound special rewards.
Portals were introduced in Update 6 and are purchased from NPC Nakime near the Trials entrance. Each portal has 3 lives and disappears after three defeats. Portal runs use tier difficulty and modifiers, with the long-term route climbing from Tier 1 to Tier 5 and then chasing Unbound.
Buy a Portal
Action
Purchase a portal from NPC Nakime near the Trials entrance.
Key Rule
Cost: 250 Gems.
Result
You receive a portal with 3 lives.
Start at Tier 1
Action
Begin with the lowest portal difficulty and build consistency.
Key Rule
Tier path: Tier 1 > Tier 2 > Tier 3 > Tier 4 > Tier 5 > Unbound.
Result
Tier 1 is easiest, while Unbound is the highest challenge.
Clear with Modifiers
Action
Read active modifiers before locking your lineup.
Key Rule
Portal modifiers can buff or debuff elements similar to Challenges.
Result
Element shifts can change which units are safest for each run.
Upgrade the Portal
Action
Complete a portal run to roll the next tier result.
Key Rule
Before Tier 5, clears have 90% chance to upgrade and 10% chance to stay same tier.
Result
Most successful clears move upward until Tier 5.
Protect Your 3 Lives
Action
Avoid repeated failed attempts on the same portal.
Key Rule
Each portal has 3 lives and disappears after three defeats.
Result
A failed streak forces a restart with a new purchased portal.
Farm Tier 5 for Unbound
Action
Keep clearing Tier 5 portals after reaching Tier 5.
Key Rule
Tier 5 stays Tier 5 at 100%.
Extra
Each Tier 5 clear has a 2% chance to grant an Unbound Portal.
Result
Unbound portals are the rare high-end target for portal progression.
Claim Portal Rewards
Action
Clear portals for base rewards and Unbound unit goals.
Key Rule
Base clear reward is 235 Gems and 25 Gold.
Extra
Frost Moon Unbound Portal grants Frost Moon; Patternine Unbound Portal grants Patternine.
Result
Portal farming combines steady currency with rare late-game unit targets.
All Star Tower Defense X Elements Counters, Damage Multipliers, and Unit Examples
Use the element chart to pick counters before Story, Endless, Trials, and modifier-heavy Portal runs.
Element advantage deals 2x damage while element disadvantage deals 0.25x damage. Matching elements, neutral enemies, no-element enemies, and unrelated element pairs use standard damage.
Strong vs Red | Weak vs Green
2x vs Red; 0.25x vs Green
Story: Innovation Island
Trials: Trial 1
Units: Etri, Frost Moon, Patternine, Sky God, Tony Stark, Underwater God
Strong vs Blue | Weak vs Purple
2x vs Blue; 0.25x vs Purple
Story: Hidden Storm Village
Trials: Trial 5 - Arc 1
Units: Spider Boss, Flower Trainer, Airren, Dark Wing, Kuroma (Yoko), Onwin
Strong vs Orange | Weak vs Blue
2x vs Orange; 0.25x vs Blue
Story: Giant Island
Trials: Trial 2
Units: Magma Marine, Devil, Flaming Tiger, Cyber Psycho, Blood Commander, Kujo
Strong vs Purple | Weak vs Red
2x vs Purple; 0.25x vs Red
Story: Future City (Ruins)
Trials: Trial 3 - Arc 1
Units: Supreme Leader, Alligator, Expert Sorcerer (Serious), Fire Officer, Red Servant, Venus
Strong vs Green | Weak vs Orange
2x vs Green; 0.25x vs Orange
Story: City of Voldstandig
Trials: Trial 3 - Arc 3
Units: Michishibo, Blackstache, Freezer (Final Form), Jin Sung, Killer (Serious), Super God Vegu
Strong vs None | Weak vs None
Standard damage; Standard damage
Story: City of York Endless enemies
Trials: Trial 4 - Arc 1
Units: MiniYou
All Star Tower Defense X Items
Item routing spans NPC materials, Story drops, Trial rewards, Dungeon currency, Challenge resources, XP food, boosters, and accessories. Use this module as a compact item database for usage and farming decisions.
NPC Materials
Evolution PathItems like Omni Sword Gear, Quake Fruit, Borul's Necklace, and Jin Dagger are used for evolution and ascension, and are obtained from NPC quests in the main lobby.
Story Items
Story ProgressionHover Boot, Q Officer Hat, Z Ball, Ninja Headband, Survey Cloak, Scarlet Eye, and Beast Sphere come from Story missions and support progression materials.
Hard Story Drops
High DifficultyMimic Juice, Sword Of Ikki, Kai Sword, Ninja Shuriken, Survey Spear, and Slayer Earring come from hard-difficulty Story routes for stronger progression requirements.
Portal Items
Portal RewardsPortal-exclusive rewards such as Frost Moon's Hat are tied to specific portal clears, with listed drop rates and late-game farming value.
Trial Items
Trial RewardsEtri's Rapier, Spade's Hat, Supreme Helmet, Freezer Mask, and Flame Cape come from Trial routes, with regular and Strategist reward differences.
Trial Shop
Coin EconomyTrial Coins are spent on Star Scrolls, Roka Fruit, Doma Fruit, Luck Booster, Trait Burner, Stat Dice, Bounded Cube, and Summon Ticket at the Trial Shop.
Dungeon Items
Dungeon CurrencyDungeon Coin, Dungeon Loot, Water Essence, and Maso Essence support dungeon shop purchases, reward rolls, and ascension material planning.
Challenge Items
Hidden Potential ResourcesSkill Orb I and II, Ghost rewards, Demon Fruit, and map-specific materials are challenge-sourced resources for Hidden Potential, evolution, and ascension.
XP and Food Items
Unit LevelingEXP tiers and food items such as Meat Stick, Sweet Bun, Rice Bowl, and Hearty Ramen are used to feed units and accelerate roster leveling.
Bags, Capsules, and Boosts
Reward PoolsVoid Bag, Skill Orb Bag, Basic Capsule, Premium Capsule, Luck Booster, and shiny boosters come from Infinite, weekly quests, shops, and market routes.
Unit Accessories
Cosmetic GearChallenge Crown and Winged Halo are equippable accessories obtained from daily event placements and Royal Drop reward pools.
All Star Tower Defense X Updates
Track new units, release systems, Trials snapshots, and official play links so your team planning stays aligned with the latest content cycle.
New Primal Unit: Zaruto (Beast Cloak II)
The update feed lists Zaruto (Beast Cloak II) as a new Primal unit and a high-priority build candidate for late-game rosters.
New Unbound Unit: Crow
Crow is listed as a new Unbound unit and is a key watch target for advanced progression teams.
New 5-Star Unit Group
Bellma (Money Corp), Boulder Li (TS), Kosuke (Eternal), Paper Beauty, Snake Assistant, Toad Sage, and Yellow Boat are listed in the new 5-Star group.
New 4-Star Unit Group
Boulder Li and The Assistant are listed in the new 4-Star group for early and mid-game collection planning.
Release Mechanics Hub
The release hub maps core areas such as Lobby, Summons, Ancient Temple, Story, Infinite, Challenges, Trials, and AFK zones.
Trials Snapshot
Early Trials highlight Trial 1 Etri routing at level 25 and Trial 2 Magma routing at level 35 with coin and unit progression notes.
Main Screen Systems
Main-screen systems include Units, Royal Drop, Arena, and Updates, helping players route management and progression menus faster.
Official Roblox Game Page
Use the Roblox game page as the primary play destination and live listing reference for the game.
All Star Tower Defense X Official Links
Use these official links to jump directly into the game, community announcements, and the main ASTDX wiki navigation hub.
Official Roblox Game Page
Primary play entry: https://www.roblox.com/games/17687504411/All-Star-Tower-Defense-X
Official Discord
Main community and announcements: https://discord.com/invite/allstar
ASTDX Wiki Home
Wiki navigation hub: https://astdx.fandom.com/wiki/All_Star_Tower_Defense_X_Wiki
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